CUS Y6 Parts 16-18
- Mouse
- 2 hours ago
- 2 min read
Part 16
The door opens and leads you to a room of disheveled books. The room seems to be crumbling, untended to, as if no one has seen it in ages. It feels as though this is a part of the Library that the Library almost forgot to take care of, like a body part or piece of the soul left neglected. The pages of the books have clear chewed through pieces, some are moldy, tattering and rustling from a breeze you can't quite determined where it's coming from.
There is a sound, and you all jump, not sure what could be hiding in this room of ugly books.
Read a book you think has an ugly cover.
Part 17
From the shadows, a creature emerges. It's hard to describe such a strange animal, it looks like it perhaps wanted to be a bunny, but that it also wanted to be a dog, or a small teddy bear. It is missing an eye, and you aren't sure if that was intentional in it's design, or if it lost it the way some of these books lost their pages.
The creature cocks its head at you, and then runs in an opposite direction from all of you. It slips behind a bookshelf, and through what you realize is a passage that has been covered up. With hesitation, one of the few smart things you've all done, you peer into the passage, and decide to go through it.
Read a book with a strange animal or pet.
Part 18
It seems you have found yourself in a classroom of some sort, and the Library has yet again placed a chalkboard in the room. The message is simple, Find The Key. The room is comfortable though, and so we all decide to rest a moment, our feet aching, our spirits drained as we worry about what kind of nonsense we've found ourselves in.
Free space.





